The render pass UImGui.Renderer.RenderImGui+CommandBufferPass does not have an implementation of the RecordRenderGraph method. Please implement this method, or consider turning on Compatibility Mode (RenderGraph disabled) in the menu Edit > Project Settings > Graphics > URP. Otherwise the render pass will have no effect. For more information, refer to https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html?subfolder=/manual/customizing-urp.html.
エンジンのバージョン
6000.0.34f1
設定項目
menu の Edit > Project Settings > Graphics の Render Graph の Compatibillity Mode(互換モード)を有効にします。
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結果
警告が出ますが、これでひとまず表示できます。
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